Monday, December 20, 2010

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Pac-Man 2010: A great arcade noteworthy


paraphrase the introduction to a review of a timeless author of Super Console, " Pac-Man Championship Edition is DX the way that God has to say approving the existence of the video game . "In that case spoke of a different product, but the underlying meaning is the same: the existence of the divine and immortal Game. Pac-Man is an arcade-based CH up gameplay with three decades on the shoulders in turn the son of a review of three years ago out on the Microsoft platform, which shows itself in the guise of fresh and current as a few others. If we want to, just his being the reshuffle of a reshuffle increases even more the value of its success.

The ingredients that make it a must not miss are the mechanics bright and lively, in turn, obtained by an extraordinary usability. Thanks to simple (as meaningful) additions of things like slow motion in chaotic situations and attachment " scacciatutti bomb" in those with no way out, leaving the user runs the game in a state of perpetual motion despite committing any errors which otherwise would have declared the game over. Its strength is all here: the fluidity and relative gratification experienced by the user that unlike what happened in the interaction with his father, has the feeling of being able to improve, to take control and reach that feeling power that few other productions are able to offer. On details on the system of gameplay, just a few seconds into the ten screens or a video tutorial to learn it like that on top of the post without further explanation.

Wishing him the fleas at all costs, the only two notes that can be moved are linked to human limitations, such as idle speed above the 50th grade can lose sight for a moment as all our mangiapillole 'eye appears as one of the many dozens of icons that shook up the maze. Or the degree of learning very quickly and consequently, the duration of the challenge. Once the best modus operandi, the user no choice but to applications, the diagram shows the most after only a few games, with the risk of reaching the goal or its limit very soon, losing some of the stimuli to continue. In short, would make us happy "only" a handful of gigs, but that night!

The aesthetic choices, the music always appropriate to the situation and a series of mazes with quite different characteristics, for a complete gaming masterpiece indisputable.
Moreover - speaking as a sonar - via PSN will offer over the Christmas period in 2010 (from € 9.90 to 7). As Vic said the good that has pushed me to jump final towards the purchase, is a "cazzofigata" to which we add a "space" and also l '-> amen \u0026lt;- that does not allow objections.
In the first three positions between the best releases of 2010 and more personally, the best purchase ever in the category via PSN full games.

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